Developing Cobalt Dungeon using Phaser and Cordova

Posted by & filed under FL Studio, Game Dev.

I recently released a mobile game called Cobalt Dungeon. This game is based on Phaser 2 and uses a fullscreen canvas and basically only touches the DOM during initialization. The application itself is wrapped in Cordova 8 and runs on iPhone and Android. It’s currently available for both platforms in their respective stores: Cobalt Dungeon… Read more »