Hey there! I’m a Software Engineer, Musician, Story Teller, Blogger, Public Speaker, and most importantly, an Indie Game Developer.
I’ve created several games in the past, almost always written using web technologies. A lot of people think that HTML5 isn’t powerful enough to run a mobile game, but when I show them a fullscreen game running at 60fps, they usually change their tune ;).
I would like to use Patreon to validate a few assumptions of mine: That people are interested in paying for games other than painful micro-transactions and Loot Boxes, that people are interested in posts about everything related to game development (music creation, live ops/CMS/Analytics, sourcing graphics, etc), and that people are interested in high quality, zero-DRM, original music.
Check out patreon.com/tlhunter if you’re interested in helping funding my hobbies, or if you’d like early access to technical articles / tutorials on technologies related to game development. Posts on Patreon will eventually be made available here on thomashunter.name.
Latest posts by Thomas Hunter II (see all)
- Creating and Integrating a Node Lambda function with API Gateway - 2018-04-02
- Developing Cobalt Dungeon using Phaser and Cordova - 2018-03-27
- Cobalt Dungeon for iOS is now available - 2018-03-12